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Fullspeed: Difference between revisions

From Trackmania Wiki
GalaxyM (talk | contribs)
added features of fs using TMX msg
GalaxyM (talk | contribs)
m simplified formatting hehe
 
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Fullspeed is a Trackmania [[:Category:Styles|style]] where the player (usually) does not let go of acceleration. Common features of a fullspeed map include:
Fullspeed is a Trackmania [[:Category:Styles|style]] where the player (usually) does not let go of acceleration. Common features of a fullspeed map include:
* high speeds, oftentimes enough to initiate a [[Speedslide|speedslide]]
* high speeds, oftentimes enough to initiate a [[speedslide]].
* long, flowing turns  
* long, flowing turns  
* loops, wallrides, and other gravity-defying features
* loops, wallrides, and other gravity-defying features

Latest revision as of 10:14, 22 November 2024

Fullspeed is a Trackmania style where the player (usually) does not let go of acceleration. Common features of a fullspeed map include:

  • high speeds, oftentimes enough to initiate a speedslide.
  • long, flowing turns
  • loops, wallrides, and other gravity-defying features

Many fullspeed maps emphasise speed preservation and snowballing, where a small speed gain or loss early on may have a significant impact.