Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Airbrake: Difference between revisions

From Trackmania Wiki
GalaxyM (talk | contribs)
No edit summary
GalaxyM (talk | contribs)
m rephrased
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
When in the air, the player can tap brake to lock the car’s rotation (usually its pitch). This is known as an airbrake.
When in the air, the player can tap brake to lock the car’s rotation (usually its pitch). This is known as an '''airbrake'''.
<br><br>
<br><br>
Airbrakes are an extremely useful air control technique, the other being [[Countersteering|countersteering]]. For example, when dropping off a flat road, the car’s nose tends to dip downwards. A well-timed airbrake can preserve more speed upon landing.
Airbraking is an extremely useful air control technique, the other being [[Countersteering|countersteering]]. For example, when dropping off a flat road, the car’s nose tends to dip downwards. A well-timed airbrake can preserve more speed upon landing.
 
It is not possible to airbrake in every [[environment]] - only [[Stadium]], [[Island]], [[Coast]] and [[Bay]].

Latest revision as of 10:20, 22 November 2024

When in the air, the player can tap brake to lock the car’s rotation (usually its pitch). This is known as an airbrake.

Airbraking is an extremely useful air control technique, the other being countersteering. For example, when dropping off a flat road, the car’s nose tends to dip downwards. A well-timed airbrake can preserve more speed upon landing.

It is not possible to airbrake in every environment - only Stadium, Island, Coast and Bay.