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Speedslide: Difference between revisions

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Speedslides are often referred to as s4d. The acronym means that you press the s key for (4) a drift (d). An s4d is a speeddrift started by braking, and sd stands for speeddrift.
'''Speedslides''', also known as '''speeddrifts''' or '''sd''' for short, is a technique done to gain speed, commonly used in [[Fullspeed]] maps.
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To successfully perform a speedslide, the player must:
# have a speed of at least 400km/h.
# Then, initiate a slide and steer at a specific angle, either by tapping the key or by holding the required angle.
#* Braking to initiate the speedslide is often referred to as an s4d. The acronym means that you press the brake (s) key for (4) a drift (d).
The skid marks can be used as a useful visual cue, especially when still learning how to speedslide effectively.  
''Image representation of optimal skid marks overlap relative to speed, on tarmac:''


Image representation of overlap relative to speed :
[[File:Trying-to-understand-speedslides.webp]]


[[File:Trying-to-understand-speedslides.webp]]
===Slippery Surfaces===
On slippery surfaces, slides can be initiated and held much more easily; thus, speed slides are also generally easier to perform successfully (though not necessarily optimally).
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Speed sliding on dirt, grass and plastic works at speeds of 200km/h or above. The angle of sliding should be much lower than on road for these surfaces for maximal speed gain, meaning more gentle steering or more infrequent and lighter tapping. '''Wiggling''' also allows the player to speedslide in a straight line; the best wiggle rhythm depends on speed, surface and the player’s own style of steering (e.g. light steer taps vs full steer but with very quick alternating of direction)
 
In [[Trackmania 2020]] there is ice, which has almost zero grip. In order to "speedslide" on ice, you need to [[Iceslide]] at a specific angle in order to gain maximum acceleration speed.

Latest revision as of 12:41, 27 November 2024

Speedslides, also known as speeddrifts or sd for short, is a technique done to gain speed, commonly used in Fullspeed maps.

To successfully perform a speedslide, the player must:

  1. have a speed of at least 400km/h.
  2. Then, initiate a slide and steer at a specific angle, either by tapping the key or by holding the required angle.
    • Braking to initiate the speedslide is often referred to as an s4d. The acronym means that you press the brake (s) key for (4) a drift (d).

The skid marks can be used as a useful visual cue, especially when still learning how to speedslide effectively. Image representation of optimal skid marks overlap relative to speed, on tarmac:

Slippery Surfaces

On slippery surfaces, slides can be initiated and held much more easily; thus, speed slides are also generally easier to perform successfully (though not necessarily optimally).

Speed sliding on dirt, grass and plastic works at speeds of 200km/h or above. The angle of sliding should be much lower than on road for these surfaces for maximal speed gain, meaning more gentle steering or more infrequent and lighter tapping. Wiggling also allows the player to speedslide in a straight line; the best wiggle rhythm depends on speed, surface and the player’s own style of steering (e.g. light steer taps vs full steer but with very quick alternating of direction)

In Trackmania 2020 there is ice, which has almost zero grip. In order to "speedslide" on ice, you need to Iceslide at a specific angle in order to gain maximum acceleration speed.